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=== '''<u>Brand</u>''' === |
=== '''<u>Brand</u>''' === |
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Effect |
Effect |
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=== '''<u>Burn</u>''' === |
=== '''<u>Burn</u>''' === |
Revision as of 00:44, 2 June 2017
What Are Status Effects?
Status effects can disable or buff an unit (or party) depending on their nature. Offensive status effects can be considered disabilities since they effectively disable the enemy. Beneficiary status effects can be considered as buffs that increases the strength of the unit (or party). This page will go over all status effects available in game.
Disabilities Information
Barrier Break
Break existing barrier that are in effect.
Barrier Seal
Prevents the creation of barriers while in effect. This includes gear skills, accessory skills, and special skills.
Blind
Makes normal attack miss much more frequently.
Brand
Effect
Burn
Effect
Charm
Effect
Confuse
Effect
Curse
Effect
Fear
Effect
Freeze
Effect
Ignore Barrier
Ignores any barriers that are in effect and deals direct damage to the enemy.
Paralyze
Effect
Petrify
Effect
Poison
Effect
Shade
Effect
Silence
Effect
Sleep
Effect
Slow
Effect
Buffs Information
Absorb
Effect
Barrier
Effect
Leech
Effect
Master
Effect
Shield
Effect
Reflect
Effect
Regen
Effect